Ruairc

Ruairc is the Captain of the Guard within the Citadel.

Description:
    • Level 12 Leader
    • Ruairc
    • Meduim Humanoid Human
    • XP 2500
    • Initiative +7
    • Senses Perception +5
    • HP 81; Bloodied 40
    • AC 21; Fortitude 20, Reflex 17, Will 16
    • Speed 6
    • Action points2
    • Inspiring Word (Minor-Action; Encounter)  •  Martial, Healing Burst 5
    • Burst 5 Target: You or one ally in burst Effect: The target can spend a healing surge and regain an additional 3d6 hit points.
    • Defensive Rally Warlord Utility 10 (Standard Action Close burst 5; Daily)  •  Healing, Martial
    • Target: Each ally in burst Effect: Each target can spend a healing surge and make a saving throw against any single effect that a save can end. In addition, all targets gain a +2 power bonus to all defenses until the end of your next turn.
    • Steel Monsoon Warlord Attack 3 (Standard Action Melee weapon; at-will)  •  Martial,Weapon
    • Target: One creature Attack: Strength vs. AC Hit: 2[W] + Strength modifier damage, and one ally within 5 squares of you can shift 1 square. Tactical Presence: The number of allies who can shift equals your Intelligence modifier.
    • Align. GOOD
    • Lang. Common, Dwarven
    • Skills
    • Str 16 (+9)
    • Dex 13 (+7)
    • Wis 9 (+5)
    • Con 18 (+10)
    • Int 14 (+8)
    • Cha 12 (+7)
    • Equipment ScaleMail Longsword Heavy Shield
    • Created with DungeonMastering.com’s DM Tools
Bio:

Ruairc

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